Sins of the Ages
A pretty, young woman who used to work for the mayor.
Human Aristocrat 1
Strength: 8 : -1
Dexterity: 11 : 0
Constitution: 10 : 0
Intelligence: 15 : 2
Wisdom: 9 : -1
Charisma: 12 : 1
Skills: Knowledge (Nobility) +6, Appraise +6, Profession (Bookkeeper) +5, Diplomacy +7, Sense Motive +5, Knowledge (Local) +6
Feats: Persuasive, Skill Focus (Bookkeeping)
BAB: 0 AC: 10
Fort: +0 Reflex: +0 Will: +1
Skill: Bureaocracy work.
Skill: Rumors and information about the politics in Magnimar.
Unique: Can help PCs with information about the Skinsaw murders.
Background: Tama Ranader is an orphan. Her parents were killed when she was very young and she was raised by some of the priestesses of Shelyn in Magnimar. She doesn’t know what killed her parents (goblins), and has never been particularly curious.
Goal: Wants to complete some kind of masterpiece, learning to paint. Tama is not a great artist, but she admires art a lot. She wants to learn to paint better, but hasn’t had much time to learn, working for the mayor’s office.
Quirk: Blinks a lot.
Personality Quirk: Thinks puns are hilarious. She is otherwise a very demure and sweet girl, always endeavoring to be genteel and sophisticated in all things. But she’s young, and finds the absurd and downright silly more funny than she thinks is very grown-up, so she tries to hide it. Tama is young, trying to look and act older, but she’s sweet and likeable.
Secret: Tama was being blackmailed (by the Mayor or just the Mayor’s office in general) for some of the work she inadvertantly did for the mayor before she realized he was a greedy son of a bitch and stopped blindly doing what he asked her to without looking into it first. She is all to happy to join the PCs at Fort Rannick, as she assumes she’s getting away from the hole she’d dug for herself with her naivetee starting out, which may or may not be true. As a result she won’t talk about her work for the Mayor … and she’s worried about leaving, but has decided its not worth living in fear. She hates the political machine, and is much happier to work for blunt dwarves and surly rangers who she’s much more sure are trying to save the world.
Reward: Becomes a friend / cohort for heroic deeds. That’s why she’s here!